Hello Design Sketchers !
Last year I met Amor Jiménez in Madrid. 🙂
I met him in real while eating croquetas in his home country !
We were sketching on the coffee shop table with Antonio and Pedro Luis. We all have in common the passion for design and Sneaker sketching too.
They asked me if I could make a skethching live demo about How to draw sneakers in perspective. I was glad to respond yes, and we decided to record the full video for you !
It was a great experience.
Since, I decided to create a step-by-step SNEAKER SKETCHING COURSE to cover the topic in depth. I want you to succeed, enjoy sketching with confidence without struggling like I did – even if you start as a real beginner.
If you are interested in joining the Sneaker design project,
I invite you to take an extra few minutes to answer the Footwear design course survey.
Recently,
I saw a sketch from Amor Jiménez on his Instagram.
I noticed a common mistakes I did a lot myself
when I started sketching footwear when I was student.
I call this common mistake: the “FLAT 2D SHOE”.
It is when the sketch of the shoe is lacking of volume,
or realism (even with colour rendering).

The “FLAT 2D SHOE” common mistake
IN RED: The lines doesn’t go out of the sneaker contour. It Looks flat.
IN GREEN: I draw the sneaker “treating” each component as an individual piece.

TIP 229 : Make sure to treat each piece of the shoe as an individual and physical component.
Nowadays, I see many beginners doing this same mistake as well.
The good news is it is very easy to solve !
It is just that for this type of mistakes, without any feedback we don’t see them until somebody point them ! It may take years to realise…
As a beginner, you focus on the drawing, the lines,
your vision is in 2D. Flat on paper.
However, as a designer, you got to:
- think the sneaker with a 3D feel
- assemble the material that is made to cover the foot.
- feel the thickness of each component
- the way the sneaker will react while in movement
When we draw, what matter most is not the drawing.
What matter most is Observation: the way you brain treats the information.

Morning sketch : Adidas sneaker I made with Mischief
These points above are among the topic I will cover more in depth in the Sneaker sketching course. If you are interested in joining the project, please help me creating it by answering the survey !
Stay tuned !
Cheers,
Chou-Tac
PS: You can see more of Antonio Jiménez’s work at his online portfolio.
Extra TIP for drawing product design more real on How to draw your sketches more real
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