How to Speak like a Designer | 101 Art vocabulary list

101 art and design words for designers
101 art and design words for designers

Before I joined my design school, I felt overwhelmed by the world of art and design jargon.
Did you feel the same way when you started?

If you’re an art and design enthusiast, don’t worry, it’s a common experience.
To help you out, I’ve compiled a list of the 101 most common words designers use in this “Art Vocabulary List”.

I’m here to help you discover the creative terminology word by word so that you can engage in professional conversations with designers and better express your ideas for your projects!


101 Art Vocabulary List | Speak Like a Designer

1. What is a Sketch?

Draw Sony Projector Design with ballpoint pen
Sketch of the Sony Projector with a ballpoint pen

2. What is Perspective?

  • A technique used in sketching to create the illusion of depth and distance in a two-dimensional drawing.
Draw with perspective lines
Draw with perspective lines

3. What is an Orthographic projection?

  • A method of drawing objects in which all the surfaces of an object are projected onto a plane.

4. What is a Thumbnail sketch?

  • A small, quick sketch used to explore and develop ideas before creating a more detailed drawing.
How to draw many ideas with thumbnails: BagPack
How to draw many ideas with thumbnails: BagPack

5. What is drawing with Line weight?

  • The thickness or thinness of a line in a drawing, used to create depth and emphasis.
How designers draw with line weight

Whether you’re a beginner artist or an art enthusiast, this vocabulary list helps you speak like a Designer!

6. What is Shading?

  • The use of light and dark values to create the illusion of form and depth in a drawing.
How to draw cast shadow on a sphere
How to draw cast shadow on a sphere

7. What is Hatching?

  • A shading technique using closely spaced parallel lines.
How to draw good and quality hatching without ruler - ball point pen drawing - the design sketchbook - chung chou tac
How to draw good and quality hatching without a ruler

8. Cross-hatching
a shading technique using intersecting sets of parallel lines.

How to draw hatching and rise your speed of sketching - thumbnail product designer the design sketchbook
How to draw hatching and raise your speed of sketching

9. Contour Lines
imaginary lines that show the volume of a 3D form.

Drawing with Contour lines Tips and Tricks
Drawing with Contour Lines Tips and Tricks

10. Gesture drawing

Gesture drawing sport pose
Gesture drawing sport pose

11. Proportion

  • The relationship between the size and placement of different elements in a drawing.
Medical product design
Medical product design

12. Composition

  • The arrangement of elements in a drawing to create a pleasing and balanced image.
How to draw like a Concept Artist - Composition
How to draw like a Concept Artist – Composition

13. Balance

the distribution of visual weight in a drawing to create a sense of stability.

14. Contrast

the use of opposing values, colors, or textures to create visual interest and emphasis.

15. Texture

the surface quality of a material or object, often represented in a drawing through the use of shading and hatching.

Samurai mask Sketching with Photoshop texture
Samurai mask Sketching with Photoshop texture

16. Form

the three-dimensional shape of an object, often represented in a drawing through the use of contour lines and/or shading in perspective.

Drawing Random forms in 3D with contour lines
Drawing Random forms in 3D with contour lines

17. Scale

the size of an object in relation to other objects or the environment in which it is placed.

Scale of a human next to a giant creature
The scale of a human next to a giant creature

18. Foreshortening

a technique used in perspective drawing to create the illusion of an object receding into the distance.

19. Vanishing point

a point on the horizon line where parallel lines appear to converge in a perspective drawing.

How to draw a cube 2-point perspective - Step 5 join vanishing points
How to draw a cube 2-point perspective – Join vanishing points

20. Horizon line

a horizontal line that represents the viewer’s eye level in a perspective drawing.

Horizon line of the GUGGENHEIM MUSEUM
Horizon line of the GUGGENHEIM MUSEUM

21. Eye level

the height at which the viewer’s eyes are located in a perspective drawing.

22. One-point perspective

a type of perspective drawing in which all parallel lines appear to converge at a single vanishing point.

Sketching Taipei city with 1 point perspective
Sketching Taipei city with 1 point perspective

23. Two-point perspective

a type of perspective drawing in which parallel lines appear to converge at two different vanishing points.

Drawing buildings with 2 point perspective - at Ginza, Japan
Drawing buildings with 2 point perspective – at Ginza, Japan

24. Three-point perspective

– a type of perspective drawing in which parallel lines appear to converge at three different vanishing points.

25. Isometric drawing

a type of drawing in which all three dimensions of an object are shown in a single view.

26. Exploded view

a drawing that shows the individual components of an object separated from each other to illustrate how they fit together.

27. Design sketch

a drawing used to explore and develop ideas for a product or object.

Draw an electric tool, grinder
Draw an electric tool, grinder

28. Concept sketch

a drawing used to communicate a design concept or idea.

How to sketch a product
How to sketch a product

29. Rendering

a highly detailed drawing used to show the final appearance of a product or object.

Sketch a hand on Photoshop with rendering
Sketch a hand on Photoshop with rendering

30. Marker rendering

a technique of rendering using alcohol-based markers to create smooth, even tones and gradients.

31. Digital sketching

the use of digital tools such as a tablet and stylus to create sketches and drawings.

Sketcha drawing app for designers
#image_title

32. Sketchbook

a book used for sketching and drawing.

21-Drawing-Tips-on-How-to-Make-a-Designer-Sketchbook-Tips-7-Aferolombrada
21-Drawing-Tips-on-How-to-Make-a-Designer-Sketchbook – By Aferolombrada

33. Tracing

the process of copying a drawing by placing a sheet of paper over the original and tracing the lines.

34. Lightbox

a device used for tracing or transferring drawings by illuminating the original through a translucent surface.

35. Perspective grid

a grid used to help create accurate perspective drawings.

36. Reference photo

a photograph used as a reference for a drawing or sketch.

Draw Concept Art with Darren Quach inspired
Draw Concept Art with Darren Quach inspired

37. Thumbnail sheet

a sheet of paper with multiple small thumbnail sketches used to explore and develop ideas.

Drawing concept art thumbnail environment
Drawing concept art thumbnail environment

38. Quick sketch

a fast, loose drawing used to capture the essence of a subject.

The fast and dirty way to draw sneakers - Quick sketches
The Fast and Dirty Way to Draw Sneakers – Quick sketches

39. Detail drawing

a drawing that focuses on the specific details and features of an object.

Drawing a camera with details - Amy Riches student
Drawing a camera with details – Amy Riches student of Sketch Like The Pros course

40. Marker sketch

a quick sketch done with markers to capture the essence of a subject.

41. Sketch model

a physical model used to explore and develop design ideas.

42. Design iteration

the process of refining and improving a design through multiple iterations.

43. Mockup

a physical prototype used to test and refine a design.

44. User testing

the process of testing a product or design with users to identify and address issues.

45. Rapid prototyping

the use of 3D printing or other rapid manufacturing techniques to quickly create physical prototypes.

46. CAD

computer-aided design, the use of software to create and manipulate digital models of objects and products.

47. Wireframe –

a simplified 3D model used to show the basic structure and layout of an object or product.

48. Sketching tablet

a digital tablet used for sketching and drawing.

Chou-Tac Chung drawing on Wacom tablet
Chou-Tac Chung drawing on Wacom tablet 22HD

49. Digital pen

a stylus used for drawing and sketching on a digital tablet.

50. Digital eraser

a tool used to erase digital marks and lines.

51. Digital brush

a tool used to create digital brushstrokes and textures.

52. Digital paint

a tool used to apply digital paint and color to a drawing or sketch.

53. Layer

a digital tool used to separate and organize different elements of a drawing or sketch.

54. Mask

a digital tool used to hide or reveal specific parts of a drawing or sketch.

55. Gradient

a digital tool used to create smooth transitions between colors or values.

56. Clipping mask

a digital tool used to mask a layer to a specific shape or area.

57. Vector

a digital format used to create scalable, resolution-independent graphics.

Drawing Gas mask with Concepts (Vector lines) on Ipad Pro
Drawing Gas mask with Concepts (Vector lines) on iPad Pro

58. Bitmap

a digital format used to create images made up of pixels.

Nike sneaker drawing on Affinity Designer
Nike sneaker drawing on Affinity Designer

59. DPI

dots per inch, a measure of the resolution of a digital image or print.

Dog drawing on Pixelchain Nft art
Dog drawing on Pixelchain – Pixel art Nft

60. Resolution

the number of pixels or dots per inch in a digital image or print.

61. Color space

a system used to define and organize colors, such as RGB or CMYK.

62. Hue

the specific color of an object or element.

63. Saturation

the intensity or purity of a color.

64. Value

the lightness or darkness of a color.

65. Tint

a color mixed with white to create a lighter shade.

66. Shade

a color mixed with black to create a darker shade.

67. Analogous colors

colors that are adjacent to each other on the color wheel.

Drawing with Analogue marker colors
Drawing with Analogue marker colors

68. Complementary colors

colors that are opposite each other on the color wheel.

69. Warm colors

colors that are associated with warmth and energy, such as red, orange, and yellow.

70. Cool colors

colors that are associated with coolness and calmness, such as blue, green, and purple.

71. Monochromatic

a color scheme based on variations of a single color.

72. Triadic

a color scheme based on three colors equidistant from each other on the color wheel.

73. Tetradic

a color scheme based on four colors arranged into two complementary pairs.

74. Split-complementary

a color scheme based on a base color and two colors adjacent to its complement.

75. Analogous-complementary

a color scheme based on three analogous colors and their complement.

76. Color harmony

the use of color schemes and combinations to create a pleasing and balanced image.

77. Color contrast

the use of opposing colors or values to create visual interest and emphasis.

78. Color temperature

the perceived warmth or coolness of a color.

79. Color psychology

the study of how colors affect human emotions and behavior.

80. Materiality

the physical properties and characteristics of materials used in design.

81. Texture mapping

the process of applying a digital texture or pattern to a 3D model.

82. Material library

a collection of digital materials and textures used in 3D modeling and rendering.

83. Reflection

the way that light bounces off a surface and is reflected back to the viewer.

Drawing a Coffee carafe with light reflection
Drawing a Coffee carafe with a light reflection

84. Refraction

the way that light bends as it passes through a transparent or translucent material.

85. Transparency

the degree to which an object or material allows light to pass through it.

86. Opacity

the degree to which an object or material blocks light from passing through it.

87. Gloss

the degree of shininess or reflectivity of a surface.

88. Matte

the degree of dullness or lack of reflectivity of a surface.

89. Finish

the surface treatment or coating applied to a material to alter its appearance or properties.

90. Texture mapping

the process of applying a digital texture or pattern to a 3D model.

91. Material library

a collection of digital materials and textures used in 3D modeling and rendering.

92. Ergonomics

the study of how people interact with products and environments, and the design of products and environments to optimize that interaction.

93. Human factors

the study of how people interact with products and environments, and the design of products and environments to optimize that interaction.

94. Usability

the degree to which a product or system is easy to use and understand.

95. Urban sketching

  • Urban sketching is a form of visual storytelling where an artist uses pen, pencil, or other drawing tools to depict scenes from everyday life in a city, urban environment, or sometimes even in a natural or rural environment
Urban sketching of Malacca - Watercolour
Urban sketching of Malacca – Watercolour

96. Transport design

  • Transport design is the creation of innovative and problem-solving models for vehicles, such as cars, aircraft, spacecraft, or marine vessels, with an emphasis on style, comfort, branding, safety, and function.
Sketch of a futuristic car - Transport design
Sketch of a futuristic car – Transport design

96. Sneaker design / Footwear design

  • A sneaker designer is a professional who uses their advanced knowledge of materials, fashion trends, and styles to develop, create, and design sneakers for different product lines.
  • They are responsible for the entire design process, from conceptualization of the original design idea to delivery of the final product.
Sketch Adidas Sneaker designer
Sketch Adidas – Sneaker design

97. Fashion design

  • Fashion design is the art of applying design, aesthetics, clothing construction and natural beauty to clothing and its accessories.
  • It is influenced by culture and different trends, and has varied over time and place
Draw Nike Tennis fashion outfit
Draw Nike Tennis fashion outfit

98. Product design / Industrial design

  • Product design is the process of creating, iterating, and refining products that solve users’ problems or address specific needs in a given market.
  • It involves understanding the end-user customer, their habits, behaviors, frustrations, needs, and wants.
  • Product designers use empathy and knowledge of their prospective customers to solve real problems for real people.
Drawing Sony camera design
Drawing Sony camera design

99. Concept art

  • Concept art is a form of visual art used to convey an idea for use in films, video games, animation, comic books, television shows, or other media before it is put into the final product.
Choutac x Adrien Wira Concept art of a spaceship
Choutac x Adrien Wira Concept art of a spaceship

100. Artbook

  • An “artbook” is a book that is created as a work of art in itself, often produced in small editions, and can be about art or an artist’s book, which is a form of visual art that utilizes the form of the book.
  • The books with titles starting with Art of… (Name of. the movie) compile sketches of the concept drawings and inspiration.
Art of Spiderman Multiverse - Artbook sketches
Art of Spiderman Multiverse – Artbook sketches

102. Toy Designer

  • A toy designer is someone who creates and designs toys for children.
  • They use their creativity, imagination, and knowledge of child development to make products that are fun, engaging, and safe.
  • Toy designers may work independently or as part of a team at a toy company.
Dwayne Vance sketch of Cars from Pixar - Hot Wheels
Dwayne Vance’s sketch of Cars from Pixar – Hot Wheels

Tadaa!

This art and design terminology list is not comprehensive.
If you have any words you’d like to add, please tell me in the comments and I’ll be happy to include them!” 🎨

Cheers,
Chou-Tac